Getting Started With VEX IQ
Letter to The Educator SKIP THIS SECTION
VEX IQ 2nd Generation System Setup SKIP THIS SECTION
3. VEX IQ Blocks Overview
A1: Show Mr. Merrill that you can open the VEXcode software. (Note: You may need to update the program. If it asks you to update, then ask Mr. Merrill to update for you.
A2: (Classroom Demonstration) Follow the instructions given by Mr. Merrill to create a save folder on your desktop.
A3: (Classroom Demonstration) Follow the instructions given by Mr. Merrill to save a program in your desktop folder.
4. Role of the Programmer SKIP THIS SECTION
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Programming the Brain With VEX IQ
Introduction: Roxie the Greeting Robot
A1: (Classroom Demonstration) Write what you will be learning in this unit.
Robot Configuration: VEX IQ Brain
A1: (Classroom Demonstration) Show Mr. Merrill that you can insert/remove the battery from the VEX IQ Brain.
A2: (Classroom Demonstration) Show Mr. Merrill where to charge your battery.
A3: (Classroom Demonstration) Show Mr. Merrill that you can turn on/off the VEX IQ Brain.
A4: (Classroom Demonstration) Show Mr. Merrill that you can connect the USB cable to the computer and robot.
A5: Follow steps 5 and 6 to save the program BrainCommands into your period folder on the desktop.
Lesson: Brain Commands
A1: Follow Steps 1 through 5 to download and run the program BrainCommands on your VEX IQ brain. Show Mr. Merrill your program.
A2: Try It! Change X and Y Parameters- Set the parameters as described and show Mr. Merrill the result.
A3: Try It! Width and Height Parameters- Change the width and height parameters as described and show Mr. Merrill the result.
A4: Try It! Draw a Circle- Modify the program to draw a circle and show Mr. Merrill the result.
A5: Try It! Print Block- Modify your program to write a message and show Mr. Merrill the result.
A6: Answer the question at the bottom of the page and show Mr. Merrill.
Lesson Display Sequences
A1: Follow steps 1 through 6 to download and run the program. Show Mr. Merrill the result.
A2: Try It! Add Circle- Modify the program as shown, then download and run. Show Mr. Merrill the result.
A3: Try It! Change the Order- Modify the program as shown, then download and run. Show Mr. Merrill the result.
A4: Try It! Add a Wait Block- Modify the program as shown, then download and run. Show Mr. Merrill the result.
A5: Answer the questions at the bottom of the page and show Mr. Merrill.
Challenge: Advertising
A1: Follow the requirements to create a program that can represent an animated billboard. Name the program Billboard and run it for Mr. Merrill. For this program I want you to advertise a product that might be sold at Roxie's store. Your animated billboard is not a copy of the example. Make your own slogan and shapes!
Unit Quiz: Programming the Brain
A1: Follow the directions and complete the quiz. (Show Mr. Merrill that you passed the quiz with a score of 80% or better.)
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Robot Movements With VEX IQ
Introduction: Iris Rover
A1: Watch the video and answer the following question in your composition notebook: "How much does the Iris Robot weigh?"
Robot Configuration: Drivetrain
A1: Build the Basebot- Use the included instructions to build the Basebot robot model. Show Mr. Merrill so he can inspect that it has been built correctly.
A2: Build the Clawbot- Use the included instructions to build the Clawbot robot model. Show Mr. Merrill so he can inspect that it has been built correctly. He will tell you to change some things about the robot build. Once you complete those changes, he will approve your build.
A3: Drivetrain Configuration & Save Project- Follow the instructions to configure the drivetrain and save the program as MovingForward in your desktop folder. Show Mr. Merrill.
Lesson: Moving Forward
A1: Follow steps 1 through 4 to create a program that drives the robot forward 200mm (20cm). Download and run the program on the robot tables.
A2: Try It! Change Direction- Follow the instructions to modify the program to drive in reverse for 200mm (20cm). Be sure to save the program Reverse in your desktop folder and run it on the robot tables.
A3: Try It! Change the Distance- Follow the instructions to modify the program to drive forward for 600mm (60cm). Be sure to save the program as ChangeDistance in your desktop folder. Download and run the program on the robot tables.
A4: Try It! Change Speed- Follow the instructions to modify the program to drive faster. Be sure to save the program as ChangeVelocity in your desktop folder. Download and run the program on the robot tables.
A5: Ask Mr. Merrill how to delete all programs from your robot.
A6: Answer the two questions at the bottom of the page and show Mr. Merrill.
Mini-Challenge: Sequential Movements
A1: Virtual Robot- You will first solve this program using the virtual robot. You will need to press the Launch Activity button to begin programming the virtual robot. Be sure to follow the the requirements at the top of the webpage to complete this activity and show Mr. Merrill. Be sure to enable the brain camera so you can see the graphics or text on the brain screen (look at the screenshot below).You will know that it is complete when you get a message that says "Nice job!". NO SAVE IS NECESSARY!
A2: Physical Robot- Create and run the program Sequential on the robot tables. Be sure to follow the requirements at the top of the webpage. However, before you run this activity ask Mr. Merrill to show you where this program will be run and which distances you will need to drive. Note: You do not need to upload the program or a video!
Robot Configuration: Turn to Heading
A1: Follow the directions in the Drivetrain Configuration link to configure your robot for this activity and save the program as TurnToHeading to your desktop folder. Show Mr. Merrill.
Lesson: Turn to Heading
A1: Follow steps 1 through 4 to create, download, and run the program on the robot tables. Ask Mr. Merrill to show you where to run the program on the robot tables.
A2: Did You Know? Internal Sensor and Headings- Read the description and and write a sentence telling Mr. Merrill the definition of heading.
A3: Try It! Device Menu- Follow the instructions to show the internal sensor data report on the robot brain and show Mr. Merrill.
A4: Try It! Turn Left- Follow the instructions to modify the program and save it as TurnLeft in your desktop folder. Run the program on the robot tables where you ran the last program and show Mr. Merrill.
A5: Try It! Increase Velocity- Follow the instructions to modify the program and save it as TurnVelocity in your desktop folder. Run the program on the robot tables where you ran the last program and show Mr. Merrill.
A6: Try It! Add Second Turning Block- Follow the instructions to modify the program and save it as TurnTwice in your desktop folder. Run the program on the robot tables where you ran the last program and show Mr. Merrill.
A7: Try It! Turn to 180- Follow the instructions to modify the program and save it as Turn180 in your desktop folder. Run the program on the robot tables where you ran the last program and show Mr. Merrill.
A8: Did You Know? Turn For Degrees-Read to description regarding the differences between Turn to Heading and Turn for Degrees programming blocks. Copy the two definitions for "Turn [right] for 90 degrees" and "Turn to Heading 90 Degrees". You do not need to answer the question at the bottom of the webpage.
Big Idea: Planning and Behaviors
A1: Read the description and fill in the blank: "What is a written plan that describes what the robot needs to do is called ____________."
Activity: Program Planning
A1: Use the graphic in the middle of the webpage to write the Corrected Pseudocode from the list in the Pseudocode Toolbox steps 1 through 12 in your composition notebook (There is a mistake in the document. There should be 12 steps!). You do not need to open the Program planning Activity or upload it.
Mini-Challenge: Turn Around the Craters
A1: Virtual Robot- You will first solve this program using the virtual robot. You will need to press the Launch Activity button to begin programming the virtual robot. Be sure to follow the the requirements at the top of the webpage to complete this activity and show Mr. Merrill. You will know that it is complete when you get a message that says "Nice job!". You will not be able to draw a shape or write text on the virtual robot so you can ignore those directions for now. NO SAVE IS NECESSARY!
A2: Physical Robot- Create and run the program Craters on the robot tables. Be sure to follow the requirements at the top of the webpage. However, before you run this activity ask Mr. Merrill to show you where this program will be run and how to set up the course. Note: You do not need to upload the program or a video!
Introduction: LoCoBot
A1: "What is an articulated robotic arm?" Write your answer in your composition notebook.
Robot Configuration: Arm Control
A1: Drivetrain Configuration & Save Project- Follow the instructions to configure the drivetrain and save the program as ArmControl in your desktop folder. Show Mr. Merrill. There is a mistake in the directions for setting up the drivetrain. You will need to change the switch from Normal to Reverse (look below).
Lesson: Arm Control
A1: Follow steps 1 through 6 to create, download, and run the program at your desk. Ask Mr. Merrill to show you where to run the program on the robot tables.
A2: Did You Know? Brake Types- Write the three types of brake types in your composition notebook.
A3: Try It! Test Timeout- Follow the instructions to modify the program and save it as Timeout in your desktop folder. Run the program at your desk and show Mr. Merrill.
A4: Did You Know? Mechanical Advantage- Answer the two questions at the bottom of the webpage.
Mini-Challenge: Coffee Delivery
A1: Virtual Robot- You will first solve this program using the virtual robot. You will need to press the Launch Activity button to begin programming the virtual robot. Be sure to follow the the requirements at the top of the webpage to complete this activity and show Mr. Merrill. You will know that it is complete when you get a message that says "Nice job!" NO SAVE IS NECESSARY!
A2: Physical Robot- Create and run the program Coffee on the robot tables. Be sure to follow the requirements at the top of the webpage. However, before you run this activity ask Mr. Merrill to show you where this program will be run and how to set up the course. He will also assign a distance to deliver the coffee. You will need to put a display a message on the robot brain to the customer at the end of the program. You will also need to modify your robot using parts from your VEX IQ kit as seen in the section View Setup and Materials. Note: You do not need to upload the program or a video!
Robot Configuration: Claw Control
A1: Follow the directions in the Drivetrain and Arm Motor Configuration link, as well as, the Claw Motor Configuration to configure your robot for this activity and save the program as ClawControl to your desktop folder. Show Mr. Merrill.
A2: Follow steps 1 through 6 to create, download, and run the program on the robot tables. Ask Mr. Merrill to show you where to run the program at your desk.
A3: Try It! Grab Object- Run the program ClawControl again and have the robot grab a VEX cube at your desk.
A4: Try It! Change Brake Type- Follow the instructions to modify the program and save it as Coast in your desktop folder. Run the program at your desk and show Mr. Merrill.
A5: Try It! Spin to 0- Follow the instructions to modify the program and save it as SpinZero in your desktop folder. Run the program at your desk and show Mr. Merrill.
A6: Did You Know? Range of Motion- Answer the two questions at the bottom of the webpage.
Challenge: Cleaning the Home
A1: Create and run the program CleanHome on the robot tables. Be sure to follow the requirements at the top of the webpage. However, before you run this activity ask Mr. Merrill to show you where this program will be run and how to set up the course. Note: You do not need to upload the program or a video!
Unit Quiz: Robot Movement
A1: Follow the directions and complete the quiz. (Show Mr. Merrill that you passed the quiz with a score of 80% or better.)
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Digital Sensors with VEX IQ
Introduction : Electrick
A1: Watch the video and list the three types of example applications in your composition notebook.
Robot Configuration: Wait Until Touch
A1: Attach Touch LED- Follow the instructions to place the Touch LED sensor on the clawbot, then configure it in the devices tab and save the project as WaitUntilTouch in your desktop folder. Show Mr. Merrill.
Lesson: Wait Until Touch
A1: Follow steps 1 through 6 create, download and run the program WaitUntilTouch at your desk.
A2: Did You Know? Conditions and Program Flow- Read the description and write down what is the shape of a Boolean Block in VEXcode?
A3: Did You Know? How the Touch LED Works- Read the description and write down what the input and output are for the Touch LED sensor.
A4: Try It! Adjust Brightness- Follow the instructions to modify the program WaitUntilTouch so that the brightness of the Touch LED is100%. Run the program at your desk.
A5: Answer the questions at the bottom of the webpage.
Robot Configuration: Move Until Touch
A1: Follow the instruction to configure the Touch LED and the Drivetrain of your clawbot. Save the project as MoveUntilTouch and show Mr. Merrill.
Lesson: Move Until Touch
A1: Follow steps 1 through 9 to create and run the program MoveUntilTouch at the robot tables.
A2: Did You Know? Using Signals- write the answer to the question, "What were the signals we used in the program MoveUntilTouch?"
A3: Answer the question at the bottom of the webpage.
Mini-Challenge: Touch to Move
A1: Follow the requirements to run the program TouchToMove on the robot tables.
Robot Configuration: Wait Until Pressed
A1: Attach Bumper Sensor- Follow the instructions to attach the bumper sensor to the clawbot, then configure it and save the program as WaitUntilPressed.
Introduction: Wait Until Pressed
A1: Follow steps 1 through 6 to create and run the program WaitUntilPressed at your desk.
A2: Did You Know? How the Bumper Sensor Works- Write in you notebook the answer to this questions, "What value does the sensor report when the sensor is pressed? What value when it is not pressed?"
A3: Answer the question at the bottom of the webpage.
Robot Configuration: Move Until Pressed
A1: Follow the instructions to configure the clawbot and save the program as MoveUntilPressed.
Mini-Lesson: Operators
A1: Operators- Answer these two questions in your notebook, "What are the most common comparison operators?" and "What are the most common logical operators?"
A2: Try It! Not Pressed- Follow the instructions to create and run the program MoveUntilpressed at your desk. First run the program while pressing the bump sensor before running the program, then run it without pressing the bump sensor.
A3: Try It! Bumper OR Touch LED- Follow the instructions to create and run the program BumperOrLED at your desk. First run the program and then press the Bumper sensor. Next, run the program and press the Touch LED. Finally, run the program and press both at the same time.
A4: Try It! Bumper AND Touch LED- Follow the instructions to create and run the program BumperAndLED at your desk. First run the program and then press the Bumper sensor. Next, run the program and press the Touch LED. Finally, run the program and press both at the same time.
A5: Answer the question at the bottom of the webpage.
Lesson: Move Until Pressed
A1: Follow steps 1 through 7 to create and run the program MoveUntilPressed on the robot tables. Ask Mr. Merrill where to run the program. He will ask you to run the program twice at different distances.
A2: Try It! Move Until Release- Follow the instructions to create and run the program MoveUntilReleased at the robot tables.
A3: Try It! Spin Arm Until Pressed- Follow the instructions to modify the position of the bumper sensor (look closely at the picture on the right), then create and run the program SpinUntilPressed at your desk.
A4: Answer the question at the bottom of the webpage.
Big Idea: Making Sense of Systems
A1: Making Sense of Systems- Answer the following question in your notebook, " For programming, what are conditions?"
A2: Answer the two questions at the bottom of the webpage.
Activity: Pseudocode
A1: Watch the video and answer the follow question, "How would you describe the iterative process?"
Challenge: Vacuum
A1: Create and run the program Vacuum on the robot tables. Be sure to follow the requirements at the top of the webpage. However, before you run this activity ask Mr. Merrill to show you where this program will be run and he has some added requirements. You will need to modify your robot back to the original position for the bumper sensor. Note: You do not need to upload the program or a video!
Unit Quiz: Digital Sensors with VEX IQ
A1: Follow the directions and complete the quiz. (Show Mr. Merrill that you passed the quiz with a score of 80% or better.)
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Click this------>Main Menu
Analog Sensors With VEX IQ
Introduction CHIMP
A1: What's a Robot?- Answer the following question, "How can a single program make the robot do different things every time it is run?"
Big Idea: SPPA
A1: Read and watch the information about the acronym SPPA. Answer the following question, "What is another name for robot motors?"
Robot Configuration: Wait Until Near
A1: Attach Touch LED- Follow the instructions to place the distance sensor on the clawbot, then configure it in the devices tab and save the project as WaitUntilNear in your desktop folder.
Introduction: Wait Until Near
A1: Follow steps 1 through 6 to create and run the program WaitUntilNear at the robot tables.
A2: Did You Know? How the Distance Sensor Works- Answer the following question in your notebook, "What is a distance sensor?"
A3: Did You Know? Thresholds- Answer the following question in your notebook, "What is a threshold value?"
A4: Try It! Change Threshold Value- Create and run the program ChangeThreshold at the robot tables.
A5: Answer the question at the bottom of the webpage.
Robot Configuration: Move Until Near
A1: Follow the instructions to configure the clawbot and save the program as MoveUntilNear.
Introduction: Move Until Near
A1: Follow steps 1 through 7 to create and run the program MoveUntilNear on the robot table. Ask Mr. Merrill where you will need to run the program.
A2: Try It! Change the Starting Point- Run the same program MoveUntilNear at a different starting point on the robot tables.
A3: Try It! Add Signals- Follow the instructions to create the program AddSignals and run on the robot tables. Ask Mr. Merrill where to run the program.
A4: Try It! Reverse Until Far- Follow the instructions to create the program ReverseUntilFar on the robot tables. Ask Mr. Merrill where to run the program.
A5: Answer the question at the bottom of the webpage.
Mini-Challenge: Investigate the Collapsed Building
A1: Follow the requirements to run the program Investigate on the virtual robot.
A2: Create and run the program Maze on the robot tables. Ask Mr. Merrill to show you where to run the program.
Robot Configuration: Wait Until Red
A1: Follow the instructions to attach the optical sensor, configure the clawbot, and save the program as WaitUntilRed.
Lesson: Wait Until Red
A1: Follow steps 1 through 8 to create and run the program WaitUntilRed on the robot tables (I know...there is a problem with the step numbers).
A2: Try It! Read Sensor Values- Follow the instructions to observe the optical sensor in the devices menu at the robot tables. Ask Mr. Merrill where to run the program.
A3: Did You Know? How the Optical Sensor Works- Answer the following question, " What colors will the optical sensor not detect?"
A4: Try It! Brightness and Hue- Follow the instructions to create and run the program BrightnessHue on the robot tables. Ask Mr. Merrill where to run the program.
A5: Try It! Set Touch LED to Color Name- Follow the instructions to create and run the program ColorName on the robot tables.
A6: Answer the question at the bottom of the webpage.
Robot Configuration: Move Until Dark
A1: Follow the instructions to adjust the optical sensor, configure the clawbot, and save the program MoveUntilDark.
Move Until Dark
A1: Follow steps 1 through 11 to create and run the program MoveUntilDark on the robot tables. Ask Mr. Merrill where to run the program.
A2: Answer the questions at the bottom of the webpage.
Mini-Challenge: Move Until Light
A1: Follow the requirements to run the program MoveUntilLight on the robot tables. Ask Mr. Merril to show you where to run the program.
Challenge: Exploring a Disaster Site
A1: Follow the requirements to create and run the program DisasterSite on the robot tables. You must use at least two different sensors (Bumper, Distance, or Optical). Ask Mr. Merrill where to run the program. The challenge will be slightly different than the one shown on the website.
Unit Quiz: Analog Sensors With VEX IQ
A1: Follow the directions and complete the quiz. (Show Mr. Merrill that you passed the quiz with a score of 80% or better.)
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Loops With VEX IQ
Introduction: Moon Ranger
A1: Watch the video and answer the following question, "MoonRanger does not have a radio and must be completely autonomous exploring the moon, why?"
Robot Configuration: Forever Loops
A1: Follow the instructions to configure the drivetrain and Touch LED, then save the program ForeverLoop.
Lesson: Forever Loops
A1: Follow steps 1 through 6 to create and run the program ForeverLoops on the robot tables.
A2: Try It! Add Touch LED- Follow the instructions to create and run the program LEDLoop on the robot tables.
A3: Answer the question at the bottom of the webpage.
Mini-Challenge: Search for Ice Part 1
A1: Read the requirements to create and run the program IceLoop1 on the robot tables. Ask Mr. Merrill where to run the program.
Robot Configuration: Repeat Loops
A1: Follow the instructions to configure the drivetrain and save the program RepeatLoops.
Lesson: Repeat Loops
A1: Follow steps 1 through 5 to create and run the program RepeatLoops on the robot tables.
A2: Did You Know? Program Flow and Repeat Loops- Read the description and answer the following question, "You can think of the Loop Block behaving as a ___________________."
A3: Answer the question at the bottom of the webpage.
Mini-Lesson: My Blocks with Parameters
A1: Follow steps 1 through 6 to create and run the program SquareMyBlock on the robot tables.
A2: Did You Know? Program Flow with My Blocks- Read the description and fill in the blank the following question, "You can think of the My Block as ___________________."
A3: Did You Know? Parameters- Read the description and answer the following question, "What are the three types of parameters that can be used by a My Block?"
A4: Try It! Add a Parameter- Follow the instructions to create and run the program AddParameters on the robot tables. Ask Mr. Merrill where to run the program.
A5: Try It! Add a Second My Block- Follow the instructions to modify the program AddParameters on the robot tables. Ask Mr. Merrill where to run the program.
A6: Mini-Activity: Lap Two Craters: Follow the instructions to create and run the program TwoCraters on the robot tables. Ask Mr. Merrill where to run the program.
Mini Challenge: Search for Ice Part 2
A1: Read the requirements to create and run the program IceLoop2 on the robot tables. Ask Mr. Merrill where to run the program.
Robot Configuration: Sensor Loops
A1: Follow the instructions to configure the drivetrain and distance sensor then save the program as SensorLoops.
Lesson: Sensor Loops
A1: Follow steps 1 through 6 to create and run the program SensorLoops on the robot tables.
A2: Did You Know? Program Flow with Repeat Loops- Read the description and answer the following question, "In the program SensorLoops when is the only time the distance sensor is being checked?"
A3: Try It! While Loop- Follow the instructions to create and run the program WhileLoop on the robot tables.
A4: Did You Know? Program Flow with While Loops- Read the description and answer the following question, "If your program contains a while loop, what happens if the condition is false?"
A5: Answer the questions at the bottom of the webpage
Mini-Challenge: Search for Ice Part 3
A1: Read the requirements to create and run the program IceLoop3 on the robot tables. You must use a loop, the ultrasonic sensor, and the color sensor to complete this challenge. Ask Mr. Merrill where to run the program.
Challenge: Ice Sample Collection
A1: Read the requirements (the challenge will be different than the one described) to create and run the program SampleChallenge on the robot tables. For this challenge you must use a distance sensor to detect the ice crystals. Ask Mr. Merrill where to run this program.
Unit Quiz: Loops with VEX IQ
A1: Follow the directions and complete the quiz. (Show Mr. Merrill that you passed the quiz with a score of 80% or better.)
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Discrete Decisions with VEX IQ
Introduction: Unmanned Cargo Vehicle
A1: Read the description, watch the video, and answer the following question, "What are the 3 things that the Unmanned Cargo Vehicle DETECTS while driving?"
Robot Configuration: Turn if Not Clear
A1: Follow the instructions to configure your clawbot and save the program as TurnIfNotClear.
Lesson: Turn If Not Clear
A1: Follow steps 1 through 6 to create and run the program TurnIfNotClear on the robot tables with a VEX cube.
A2: Try It! Run Without Object- Run the program TurnIfNotClear on the robot tables without a VEX cube.
A3: Did You Know? Program Flow with "if-then" Blocks- Read the description and answer the following question, "In the program TurnIfNotClear, why doesn't the robot move when there isn't a VEX cube in front of it?"
A4: Answer the questions at the bottom of the webpage.
Mini Challenge: Washed Out Roadway
A1: Read the requirements to create and run the program WashedOut on the robot tables. Ask Mr. Merrill to show you where to run the program.
Robot Configuration: Move If Clear
A1: Follow the instructions to configure your clawbot and save the program as MoveIfClear.
Lesson: Move If Clear
A1: Follow the instructions to configure your clawbot and save the program as MoveIfClear.
A2: Try It! Run Without Object- Run the program MoveIfClear on the robot tables without a VEX cube.
A3: Did You Know? Program Flow with "if-then" Blocks- Read the description and answer the following question, "How does the robot know which branch of the if-then-else block to run?"
A4: Answer the questions at the bottom of the webpage.
Mini Challenge: Detour Detection
A1: Read the requirements to create and run the program Detour on the robot tables. Ask Mr. Merrill to show you where to run the program.
Robot Configuration: Looped Decisions
A1: Follow the instructions to configure your clawbot and save the program as LoopedDecisions.
Lesson: Looped Decisions
A1: Follow steps 1 through 8 to create and run the program LoopedDecisions on the robot tables. Ask Mr. Merrill where to run the program.
A2: Did You Know? Program Flow with Looped Decisions- Read the description and answer the following question, "Why does the robot continue to make decisions in the program LoopedDecisions?"
A3: Answer the questions at the bottom of the webpage.
Mini Challenge: Clearing the Road
A1: Read the requirements to create and run the program Clearing on the robot tables. Ask Mr. Merrill to show you where to run the program.
Robot Configuration: Nested Decisions
A1: Follow the instructions to configure your clawbot and save the program as NestedDecisions.iqblocks
Lesson: Nested Decisions
A1: Follow steps 1 through 9 to create and run the program NestedDecisions on the robot tables. Ask Mr. Merrill where to run the program.
A2: Did You Know? Program Flow with Nested Decisions- Read the description and answer the following question, "When are nested decisions useful?"
A3: Did You Know? Nested Decisions with Two "if-then-else" Blocks- Read the description and answer the following question, "What block can be used instead of a nested if-then-else block?"
A4: Answer the questions at the bottom of the webpage.
Program Flow with Decisions Review
A1: Review all of the different methods for programming using if-then-else. Write the four different types of if-then-else.
A2: Practice Decision Program Flow- Practice Program #1, examine the program and describe what will happen when the program is run.
A3: Practice Decision Program Flow- Practice Program #2, examine the program and describe what will happen when the program is run.
Challenge: Investigating the Landslide
A1: Read the requirements to create and run the program LandslideChallenge on the robot tables. Ask Mr. Merrill to show you where to run the program.
Unit Quiz: Discrete Decisions with VEX IQ
A1: Follow the directions and complete the quiz. (Show Mr. Merrill that you passed the quiz with a score of 80% or better.)
Capstone: Subterranean Challenge with VEX IQ
Introduction: Subterranean Challenge
A1: Watch the video and answer the following question, "From the video, what are the three applications of the DARPA Subterranean Challenge?"
A2: Read the description and answer the following question, "How does the robot provide better communication between the robot and operator when the rock walls block signals?"
Challenge Introduction
A1: Read the requirements and configure your clawbot. Save the program as WiFi.iqblocks
Phase 1A: Drop WiFi Module
A1: Read the requirements and create the program WiFi.iqblocks. Ask Mr. Merrill where to run the program.
Phase 1B: Drive Around
A1: Read the requirements and create the program DriveAround.iqblocks. Ask Mr. Merrill where to run the program.
Phase 1C: Drone Mode
A1: Read the requirements and create the program Drone.iqblocks. Ask Mr. Merrill where to run the program.
Phase 1D: Mapping
A1: Read the requirements and create the program Mapping.iqblocks. Ask Mr. Merrill where to run the program.
Phase 2: Subterranean Challenge
A1: Time to put it all together! Read the requirements and create the program SubChallenge.iqblocks. Ask Mr. Merrill where to run the program.